Tricrystal2CircleGrainsIC

Tricrystal with two circles/bubbles

Overview

This initial condition (ICs) sets the variable values to represent a grain structure with the two grains represented by circles in 2D and spheres in 3D embedded in a third grain. The locations and radii of the circles are defined in terms of the dimensions of the domain, where , , and are the domain dimensions in the x-, y-, and z-directions, and the coordinate of the bottom left corner of the domain (, , ).

  • op_index = 0: Matrix grain

  • op_index = 1: Left grain with radius and center location ()

  • op_index = 2: Right grain with radius and center location ()

Note that the circle grains are created with sharp interfaces. Similar geometry can be created with the SpecifiedSmoothCircleIC, but the locations, radii, and whether a diffuse interface is used are all determined by the user.

Example Input File Syntax

We never recommend using this IC directly, but rather creating the full set of ICs for all of the variables using Tricrystal2CircleGrainsICAction.

Input Parameters

  • op_indexIndex for the current grain order parameter

    C++ Type:unsigned int

    Controllable:No

    Description:Index for the current grain order parameter

  • op_numNumber of grain order parameters

    C++ Type:unsigned int

    Controllable:No

    Description:Number of grain order parameters

  • variableThe variable this initial condition is supposed to provide values for.

    C++ Type:VariableName

    Controllable:No

    Description:The variable this initial condition is supposed to provide values for.

Required Parameters

  • blockThe list of blocks (ids or names) that this object will be applied

    C++ Type:std::vector<SubdomainName>

    Controllable:No

    Description:The list of blocks (ids or names) that this object will be applied

  • boundaryThe list of boundaries (ids or names) from the mesh where this object applies

    C++ Type:std::vector<BoundaryName>

    Controllable:No

    Description:The list of boundaries (ids or names) from the mesh where this object applies

  • prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

    C++ Type:MaterialPropertyName

    Controllable:No

    Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

  • use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Set the enabled status of the MooseObject.

  • ignore_uo_dependencyFalseWhen set to true, a UserObject retrieved by this IC will not be executed before the this IC

    Default:False

    C++ Type:bool

    Controllable:No

    Description:When set to true, a UserObject retrieved by this IC will not be executed before the this IC

Advanced Parameters