- primary_speciesThe list of primary variables to add
C++ Type:std::vector<NonlinearVariableName>
Controllable:No
Description:The list of primary variables to add
AddPrimarySpeciesAction
Adds Variables for all primary species
All the variables are created with the same finite element family and order, and with the same nonlinear variable scaling.
Input Parameters
- active__all__ If specified only the blocks named will be visited and made active
Default:__all__
C++ Type:std::vector<std::string>
Controllable:No
Description:If specified only the blocks named will be visited and made active
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- familyLAGRANGESpecifies the family of FE shape functions to use for this variable
Default:LAGRANGE
C++ Type:MooseEnum
Controllable:No
Description:Specifies the family of FE shape functions to use for this variable
- inactiveIf specified blocks matching these identifiers will be skipped.
C++ Type:std::vector<std::string>
Controllable:No
Description:If specified blocks matching these identifiers will be skipped.
- initial_conditionSpecifies a constant initial condition for this variable
C++ Type:std::vector<double>
Controllable:No
Description:Specifies a constant initial condition for this variable
- orderFIRSTSpecifies the order of the FE shape function to use for this variable (additional orders not listed are allowed)
Default:FIRST
C++ Type:MooseEnum
Controllable:No
Description:Specifies the order of the FE shape function to use for this variable (additional orders not listed are allowed)
- scalingSpecifies a scaling factor to apply to this variable
C++ Type:std::vector<double>
Controllable:No
Description:Specifies a scaling factor to apply to this variable
Optional Parameters
- isObjectActionTrueIndicates that this is a MooseObjectAction.
Default:True
C++ Type:bool
Controllable:No
Description:Indicates that this is a MooseObjectAction.