We are planning a MOOSE workshop to be held at the University of California, Berkeley in mid to late March or perhaps even early April. We do not have dates finalized at this point, but we will pass along that information once we have it. The workshop will be 3-days long covering the project and all of the systems within it. If you are interesting in attending please contact us via our mailing list: firstname.lastname@example.org
Join us for a full day workshop on using the MOOSE framework at TMS 2015.
The Multiphysics Object-Oriented Simulation Environment (MOOSE) is a finite-element, multiphysics framework primarily developed by Idaho National Laboratory. It provides a high-level interface to some of the most sophisticated nonlinear solver technology on the planet. MOOSE presents a straightforward API that aligns well with the real-world problems scientists and engineers need to tackle. Every detail about how an engineer interacts with MOOSE has been thought through, from the installation process through running your simulation on state of the art supercomputers, the MOOSE system will accelerate your research.
Some of the capability at your fingertips:
MOOSE is different. MOOSE is a way of developing software just as much as it is a finite-element framework. When we change something in the framework we contribute patches to you that fix your application! As MOOSE is developed we test against your tests each step of the way to ensure that we're not creating problems. MOOSE is developed directly on GitHub providing a unique workflow that ensures smooth community involvement. Every step of the way we make decisions to keep scientists and engineers doing... SCIENCE and ENGINEERING!
Don't simply talk about that simulation you would like to do... make it a reality!